Friday, 4 February 2011

Overall Module Tasks

I aim to create models of my characters in 3D max and then import them into UDK. In UDK I will then use the cinematic feature of the engine to create cutscenes. This will be used  to create my narrative concept.

Heres is a list of aspects I need to experiment with to create prototypes:

Creating models in max
Skinning models in max
Importing them into UDK as skeletal meshes with animations
Creating Cinematic scenes in UDK

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