Thursday 17 February 2011

Skit Example (research)


Here's a screen grab of an LP. It's of Tales of the Abyss. This game uses small cinematics called "skits" to tell extra portions of the story. These are told via still images and text boxes. These are basic but they are an efficient way of getting across narrative scenes. They were put in as optional scenes and are used to support the story rather than tell it by themselves. These skits provided inspiration for my UI scenes in UDK.

http://www.youtube.com/user/PrinceBoo21#p/c/FBCB2DE0A8502611/2/jT41k6q6Aqk

No comments:

Post a Comment